Complete documentation for Enigma Launchpad OS - A unified interface for toggling objects, materials, shaders, and more in VRChat worlds
The Materials Folder type globally assigns materials to configured renderers. Each button swaps the material on one or more renderers, allowing dynamic visual changes.
Materials Folder enables runtime material swapping without toggling GameObject visibility. It’s perfect for:
Swap artwork on walls:
Materials Folder: "Gallery Wall" (Exclusive)
Target: Gallery_Plane renderer
Materials:
- Abstract_Art_01
- Portrait_02
- Landscape_03
- Photography_04
Each button displays different artwork on the same plane.
Change room aesthetics:
Materials Folder: "Room Theme" (Exclusive)
Targets: Floor_Renderer, Wall_Renderer, Ceiling_Renderer
Materials:
- Modern_Theme (white walls, light wood floor)
- Industrial_Theme (concrete, metal)
- Cozy_Theme (warm colors, carpet)
All renderers update simultaneously to match the theme.
Change content on screens:
Materials Folder: "Main Screen" (Exclusive)
Target: Screen_Renderer
Materials:
- Logo_Animation
- Event_Schedule
- Welcome_Message
- Visuals_A
Change surface properties:
Materials Folder: "Floor Material" (Exclusive)
Target: Floor_Renderer
Materials:
- Marble
- Wood_Oak
- Carpet_Red
- Tile_Checkered
Materials Folder: "Wall Screens" (Exclusive)
Targets: LeftWall_Screen, RightWall_Screen, BackWall_Screen
Materials:
- Visualizer_Red
- Visualizer_Blue
- Visualizer_Rainbow
- Logo_Display
Materials Folder: "Product Variants" (Exclusive)
Target: Product_Renderer
Materials:
- Color_Red
- Color_Blue
- Color_Green
- Limited_Edition
Materials Folder: "Seasonal Decorations" (Exclusive)
Targets: Banner_Left, Banner_Right, Floor_Mat
Materials:
- Halloween_Theme
- Christmas_Theme
- Summer_Theme
- Default_Theme
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