Enigma Launchpad OS Documentation

Complete documentation for Enigma Launchpad OS - A unified interface for toggling objects, materials, shaders, and more in VRChat worlds


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Objects Folder

The Objects Folder type controls GameObject active states globally. Each button toggles a GameObject on or off, making it visible or invisible in the world.

Overview

Objects Folder is one of the most straightforward and commonly used Folder Types. It provides simple on/off control for any GameObject in your scene, ideal for:

Configuration

Basic Setup

  1. Create an Objects Folder:
    • In the Launchpad custom editor, add a new folder
    • Set Folder Type to “Objects Folder”
    • Name your folder (e.g., “Furniture”, “Lights”, “Props”)
  2. Add GameObjects:
    • Drag GameObjects from your scene hierarchy into the folder’s object list
    • Each GameObject becomes a button
    • The order in the list determines button order
  3. Set Button Names:
    • Each button automatically uses the GameObject’s name
    • Keep names concise for display clarity
  4. Configure Exclusivity (optional):
    • Exclusive: Only one GameObject active at a time
    • Non-Exclusive: Multiple GameObjects can be active simultaneously
    • Toggle the “Exclusive” checkbox in folder settings

If a gameobject is enabled in the scene on build, the toggle will be active by default.

Use Cases

Furniture Layouts

Create multiple room layouts with different furniture arrangements:

Objects Folder: "Living Room Layouts"
- Cozy Setup (couch, coffee table, rug)
- Party Setup (chairs around perimeter, open center)
- Theater Setup (rows of seating, facing screen)

Set to Exclusive so only one layout is active at a time.

Lighting Configurations

Toggle different lighting setups:

Objects Folder: "Lighting"
- Ambient Lights
- Spotlight
- Disco Lights
- Blacklight

Can be Non-Exclusive to allow combining lights.

Seasonal Decorations

Switch between holiday themes:

Objects Folder: "Decorations"
- Halloween Props
- Christmas Decorations
- New Year Decorations
- Default Setup

Set to Exclusive for clean theme switching.

Doors and Access Points

Control access to different areas:

Objects Folder: "Doors"
- Main Entrance (door GameObject)
- VIP Area (barrier GameObject)
- Backstage (gate GameObject)

Non-Exclusive allows independent door control.

Particle Effects

Toggle various particle systems:

Objects Folder: "Effects"
- Snow Particles
- Confetti Particles
- Fog Effect
- Fireflies

Behavior Details

Activation

Networking

Performance

Integration with Other Systems

With Fader System

With Properties Folder

With Presets Folder

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Next Steps


Navigation: ← Folder Types Materials Folder →
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